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Xbox |genre = Action, platforming |modes = Single-player |platforms = PlayStation 2, GameCube, Xbox }} ''Mega Man Anniversary Collection'' is a compilation of video games developed by Atomic Planet Entertainment and published by Capcom. It was released exclusively in North America on June 23, 2004 for the Nintendo GameCube and Sony PlayStation 2 (PS2) and on March 15, 2005 for the Microsoft Xbox. ''Mega Man Anniversary Collection'' contains the first eight games in the original ''Mega Man'' series, which debuted on the Nintendo Entertainment System (NES) with the first six games, moved to the Super Nintendo Entertainment System (SNES) with the seventh game, and then moved again to the PlayStation and Sega Saturn with the eighth game. The plot follows the robotic protagonist Mega Man in his continuing adventures battling the evil Dr. Wily and his army of Robot Masters. Each game has a nearly identical structure in which the player traverses a series of themed stages to face off against boss robots, gain new weapons and abilities, then defeat Dr. Wily in a final confrontation. An extra feature is the "Navi Mode" for the first six titles, which provides hints and pathways for completing each stage. In addition to these eight games, ''Mega Man Anniversary Collection'' includes two unlockable fighting games (''Mega Man: The Power Battle'' and ''Mega Man 2: The Power Fighters''), which had a limited release outside of Japan. These two titles are similar in gameplay but a bit more stream-lined. The battles cut straight to the bosses, who get progressively more difficult with each one defeated. Other unlockable elements in the ''Mega Man Anniversary Collection'' include original art and remixed music. ==Overview== The "Navi Mode" present in the PlayStation (''Complete Works'') rereleases of the first six ''Mega Man'' games is included in the ''Anniversary Collection'' versions as well. This mode adds helpers that provide game hints if the player is in need of help, revisions the appearance of the health and weapon energy metres and revisions the weapon subscreens for the first three games. The PS2 and Xbox versions include some arranged music for the first six games, also originally present in the ''Complete Works'' versions. There are also differences for the extras between each version. The PS2 version features the original Ruby-Spears ''Mega Man'' cartoon pilot episode, while the GameCube version has an interview with ''Mega Man'' creator Keiji Inafune. The Xbox version, which was released later, includes the same interview, the first episode of the ''MegaMan NT Warrior'' anime, the ability to change the control scheme, and the arranged music tracks from the PS2 version. Some differences from the original games exist in a few cases. Several of the NES games have remixed sound. In Mega Man 7, an instance of the word "damn" was changed to "darn" to avoid getting an E10 rating, which did not exist at the time of original release. In addition, the graphics of Mega Man walking away from Wily's Castle are absent from the credits sequence, as the developers were unable to port certain SNES graphical effects. In the compilation's version of Mega Man 8, some of the Robot Masters' voice clips play at an incorrect speed. The PlayStation version of Mega Man 8 is used, as opposed to the Sega Saturn version which included bonus features and additional boss battles. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Mega Man Anniversary Collection」の詳細全文を読む スポンサード リンク
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